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Advanced [show]


Nala Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'6". She wears a black collared shirt and pastel skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a trident. Her copper crest is greasy and uncared for. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: The child of a Miller, who enjoyed hunting, Nala was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Miller again.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Nala Pyraxtallinost, Female Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly greataxes and longswords. His hair is short and chestnut. His eyes are white and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Insomniac. Bonds: Criminal record, Attractive, Poor. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Zepar Knack, Male Tiefling Wizard 2
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 230 gp.


Social Check DCs


Iados Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He keeps his long purple hair kept up in a rat tail. His eyes are likewise silver. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Iados was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Iados decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and money/treasure

Ideals: Artistic. Bonds: Attractive, Criminal record, Family, Rich. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Iados Tragedy, Male Tiefling Barbarian 7
Medium (6'10") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp. Golden pearl (110 gp). Aquamarine (700 gp).


Social Check DCs


Cloak Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel armored body suit, with a simple violet line shooting up and back down. His beige fur is thinning but still full. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bellfounder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Athletic, Opinionated. Flaws: Insomniac, Disease. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Cloak Of Wine, Male Tabaxi Bard 19
Medium (6'4") Tabaxi, Lawful Evil (CR 19)
Armor Class 11
Hit Points 70 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Insight +8, Stealth +7
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 2300 pp. Alexandrite (1100 gp). Lapis lazuli (12 gp). Jasper (20 gp). Golden yellow topaz (1100 gp). Blue sapphire (1400 gp). Rose (20 gp). Rhodochrosite (12 gp). Aquamarine (1100 gp). Eye agate (12 gp). Rose (20 gp). Violet garnet (1100 gp). Azurite (12 gp). Violet garnet (1100 gp). Silver pearl (140 gp). Amber (140 gp). Red garnet (140 gp). Aquamarine (1100 gp). Tourmaline (140 gp). Deep blue spinel (1100 gp). Malachite (12 gp). Rose (20 gp). Onyx (20 gp). Pink pearl (140 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp). Red-brown spinel (140 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). Sard (20 gp). Deep blue spinel (1100 gp). Star ruby (1400 gp). 1 Medium magic item.


Social Check DCs


Seven Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her fur is short and black. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Seven was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Seven's mother didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Attractive, In love, Religious, Mentor. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Seven Of World, Female Tabaxi Druid 5
Medium (4'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Fire opal pendant on a fine gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Fortune-teller. His brown hair is unkempt and raggedy. His fierce silver eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Modean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Fortune-teller like his father before him.

Motivation: To be a Slave Trader again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Modean Charisma, Male Tiefling Monk 2
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 9 (-1)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs


Oppleby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His broad hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Oppleby Oomtrowl, Male Gnome Warlock 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 14 (+2)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Black star sapphire (600 gp). Golden pearl (160 gp). Sardonyx (20 gp). Eye agate (13 gp).


Social Check DCs

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