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NPC Generator

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Advanced [show]


Paela Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her chestnut hair is still thick. She has brown eyes and a white hat with a black feather.

Personality: Paela is depressed about a lot of things. She tends to be a nihilist. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Bookbinder, but she got bored and became a Glassblower. She has worked as a Glassblower like her mother before her.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Job. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Paela Silvereyes, Female Halfling Adept 3
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp.


Social Check DCs


Urshar Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. She is an epitome of beauty. She has black hair. She has hazel eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her father.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Urshar Daraln, Female Dwarf Ranger 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 8 (-1)8 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Everard Graham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Depressed. Bonds: Military. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Graham, Male Human Druid 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)11 (+0) 12 (+1)7 (-2)
Skills Athletics -1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 150 gp. 1 Darkwood Buckler.


Social Check DCs


Aura Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. Her gray fur is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has all her life been fascinated with writing.

History: Aura lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To be a Architect again; and balancing her hectic life and new apothecary responsibilities is difficult

Ideals: Artistic, Gifted. Bonds: Job, Family. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Aura Of Ale, Female Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs


Elizabeth Mitchell, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she has a large grey mantle and cape that has been intricately interwoven into her pastel robe. She has wavy black hair. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Elizabeth took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family; and wants to raise her children well

Ideals: Professionalism, Gifted. Bonds: Military, Family. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Elizabeth Mitchell, Female Human Aristocrat 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Onyx (60 gp).


Social Check DCs


Left-Handed Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He keeps his gray fur in a flapper bob. His eyes are likewise green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: Left-Handed hails from a village terrorized by brigands. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by brigands. Left-Handed was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of brigands

Ideals: Artistic, Impeccable. Flaws: Sensitive, Antagonistic. Bonds: Enemies. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Left-Handed Paws, Male Tabaxi Warlock 9
Medium (5'0") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Moonstone (20 gp). Black opal (1400 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Jasmine Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a white costume with the symbols of death on her torso. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jasmine is combative with any and all who dare try her patience in the slightest.

History: Born to a Masseuse, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Locksmith like her father before her.

Motivation: Her spouse's relatives view her with great suspicion; and she feels the way she acts is they only way to get by in the world

Ideals: Justice, Impeccable. Bonds: Job, Poor, Family. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Jasmine Tallfellow, Female Halfling Ranger 7
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs

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