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NPC Generator

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Advanced [show]


Nija Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has no hair. Her eyes are silver and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Nija hails from a village terrorized by giants. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and someone believes her a fraud

Flaws: Ugly, Disease. Bonds: Enemies, Adventurer. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nija Quiet, Female Tiefling Bard 3
Medium (4'10") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)15 (+2) 16 (+3)7 (-2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. Silver pearl (120 gp).


Social Check DCs


Caelynn Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has shaved her head bald. She has a tattooed face.

Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and to reunite with her absent mother

Ideals: Pacifist. Bonds: Attractive, Family, Immigrant. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Caelynn Teinithra, Female Elf Warrior 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. Red-brown spinel (90 gp). Amethyst (90 gp).


Social Check DCs


Nicor Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length red hair. His eyes, though not visible through his cowl, are white.

Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a slaver, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Mentor, Immigrant. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Nicor Lithe, Male Tiefling Expert 7
Medium (6'4") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Eye agate (12 gp). Violet garnet (1400 gp).


Social Check DCs


Mary Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a violet collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her golden hair is smooth and relatively long. Her eyes, though not visible through her cowl, are gray.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Mortician business.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life; and she is greedy

Ideals: Persistence. Flaws: Disease, Depressed. Bonds: Job, Rich. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Mary Hildenman, Female Half-Elf Aristocrat 15
Medium (4'7") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 128 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 pp. Sapphire pendant on gold chain (2800 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (200 gp). A roughly beaten golden orb (150 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold dragon comb with red garnet eye (1100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is gray, silky, and of moderate length. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Seven was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Secretive, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Seven Timber, Male Tabaxi Expert 5
Medium (6'6") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skamos Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries bastard swords. He wears his brown hair down. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Skamos was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Skamos Heal, Male Tiefling Wizard 8
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Religion +6, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 2000 sp.


Social Check DCs


Vanchu Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She is dressed in a clean white cloak covering her clean studded leather. Her hair is golden and very short. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Entrepeneur. Flaws: Insane, Shy. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Vanchu Ramsay, Female Half-Orc Expert 5
Medium (5'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Azurite (14 gp). Deep green spinel (90 gp). Sard (50 gp).


Social Check DCs

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