Silvo Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and wears a white armored body suit, with a simple grey line shooting up and back down. He wears his white hair down. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Silvo was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality.
Flaws: Emotional, Racist. Bonds: Poor, Adventurer. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 69 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 13 (+1) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
Possessions: 500 pp. Jade (60 gp). Lapis lazuli (5 gp). Alexandrite (800 gp). Deep green spinel (60 gp). Red garnet (60 gp). Black pearl (800 gp). Chrysoberyl (60 gp). Blue quartz (5 gp). Brown-green garnet (60 gp). Silver pearl (60 gp). Bloodstone (50 gp). Zircon (50 gp). Moonstone (50 gp). Tiger eye turquoise (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Syllin Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. Her red hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A true patriot, Syllin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wishes to resurrect an old love; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Secretive. Bonds: Military, Religious, Criminal record, In love. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan, Gnome
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: A miniature golden chest with tiny emeralds lining the top (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sorath Principle, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tight fitting green shirt and pants. She wears her dark red hair down. She wears a mask on her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Cook, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: Money/treasure; and doesn't want to be a mason and was forced into it by her family
Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Job. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 10000 cp. Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.
Oloric Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a grey suit. His brown hair is cut short. His blue eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered poetry. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Secretive, Insomniac, Antagonistic. Bonds: Poor. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
Vadania Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright violet dresses and hats. She carries a battered longsword and tarnished sword as well. She has slicked back auburn hair. Her fierce green eyes like to dwell on things.
Personality: Vadania hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has a minor phobia of water and hates getting wet.
History: Born in the west to a Butcher, Vadania learned a great deal about her mother's area of expertise. She has had some formal painting training, and achieved minor success. Some 5 years later her spouse died after the birth of her son. Heartbroken, Vadania never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Job, In love. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
Jane Klein, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest and prefers white and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of sais on her belt, each one with a ruby on the hilt. Her auburn hair is well kept. This amber eyed easterner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 7000 cp.
Rangrim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long brown beard with little hanging trinkets. His ears are large.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rangrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rangrim. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends.
Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Criminal record. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Rock crystal (60 gp).
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