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Advanced [show]


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His fur is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and wants to raise his children well

Ideals: Optimist, Entrepeneur. Bonds: Poor, Job, Family. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Smoking In the Wind, Male Tabaxi Wizard 11
Medium (6'2") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2500 gp. Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green painted combat armor at almost all times. His long rusty crest is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: Arjhan was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Insomniac, Fearful. Bonds: Guardian. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Arjhan Zzzxaaxthroth, Male Dragonborn Adept 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His black fur is still thick. He has copper eyes and a brown hat with a grey feather.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Three lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Three was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Three's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and sabotage a competitor

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Family, Job. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Three In the Wind, Male Tabaxi Druid 9
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 10 (+0)18 (+4)
Skills Intimidation +7, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp.


Social Check DCs


Riswynn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized grey coat, she is not a threatening figure. Her auburn hair is heavily combed to the right. She wears a mask on her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a small toy that she constantly fidgets with.

History: She was born into a rich family. Her family was turned out during the war. She and her family wandered north to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Addict, PTSD. Bonds: Guardian, Rich. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Riswynn Rakankrak, Female Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)6 (-2) 13 (+1)13 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 800 sp. Deep green spinel (40 gp). Chalcedony (70 gp).


Social Check DCs


Zephan Hate, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. He wears his chestnut hair down. This white eyed westerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: Sold as a small child to a necromancer, Zephan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Hedonist. Bonds: Attractive, Mentor, Family. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Zephan Hate, Male Tiefling Fighter 4
Medium (5'6") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Heian Holimion, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in a clean tan cloak covering his clean studded leather, marred by beers. He has styled his white hair well, parting it to the left. His brown unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he feels threatened by others

Flaws: Ugly, Disease, Hedonist, Shy. Bonds: Rich. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Heian Holimion, Male Elf Monk 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)18 (+4) 15 (+2)9 (-1)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc, Ignan, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +6

Possessions: 3100 sp.


Social Check DCs


Zepar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length white hair. His eyes are black.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the south. Zepar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Disciplined, Justice, Entrepeneur. Bonds: Immigrant, Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Zepar Ennui, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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