Frouse Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. During his travels, Frouse and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frouse discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frouse fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 94 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Celestial, Auran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp.
Vadania Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She carries a battered mace and tarnished shortbow as well. Her silver hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vadania grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vadania. Recently she has begun working with bootleggers and crooks.
Motivation: Expand her business; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Optimist, Opinionated. Bonds: Criminal record, Job. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3100 sp.
Jaxi Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her crest is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. She would rather hide behind her crafts than deal with other people.
History: Jaxi was born in the east. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her singing dream.
Motivation: To prove her worth to the world; and retire the richest woman in the east
Ideals: Entrepeneur, Artistic, Persistence. Flaws: Impulsive, Shy. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 79 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Drogo Lancaster, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is still thick. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east his family was never financially stable. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Logical. Bonds: Poor, Job, Adventurer, Religious. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1 Minor magic item.
Rosalind Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is knotted and matted. Her eyes are a pleasant green.
Personality: She is business-like. She takes instructions and follows them to the letter. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She is a Lycanthrope in disguise. Rosalind abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends
Ideals: Fighting, Athletic, Professionalism, Philantrophist. Bonds: Adventurer. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Minor magic item.
Leshanna Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She works hard and plays hard.
History: She was born at the edge of vast desert. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends.
Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Nature, Adventurer. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Moonstone (40 gp). Azurite (6 gp). Aquamarine (300 gp). Blue sapphire (400 gp). Deep green spinel (110 gp). Lapis lazuli (6 gp). Coral (110 gp). Red garnet (110 gp). Alexandrite (300 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kallista Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. Her hair is blue and curly. Her thin eyebrows rest above her beady silver eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Kallista was born the youngest of three triplets. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Bricklayer like her father before her.
Motivation: Regain custody of her son.
Ideals: Optimist, Artistic. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
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