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NPC Generator

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Advanced [show]


Kriv Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He has no crest. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: Kriv was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Carpenter.

Motivation: To clean up the streets; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Ugly. Bonds: Guardian, Military, Job. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Kriv Pyraxtallinost, Male Dragonborn Barbarian 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ralf Rodney, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered longsword and tarnished shield as well. His wide-brimmed hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Miller

Voice: Whispers

Attributes [hide]

Ralf Rodney, Male Human Warlock 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs


Heather Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a long golden ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.

Personality: Heather hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She uses divination through singing.

History: Heather was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Ideals: Artistic, Gifted. Bonds: Immigrant, Attractive, Family. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Heather Suithrasas, Female Half-Elf Paladin 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Malachite (10 gp). Lapis lazuli (10 gp).


Social Check DCs


Fragrant Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel Stetson hat and pastel clothes. She wears a colorful flower in her yellow fur. Her blue eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Religious, Adventurer. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Fragrant Blossom, Female Tabaxi Sorcerer 7
Medium (5'9") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 300 gp.


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his chestnut hair. His violet unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Hobart was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Hobart High-hill, Male Halfling Commoner 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)19 (+4) 11 (+0)10 (+0)
Skills Intimidation +3, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Orc, Sylvan, Auran, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 8000 sp. Chrysoberyl (110 gp). Golden yellow topaz (1100 gp). Fiery yellow corundum (600 gp). Black opal (600 gp).


Social Check DCs


Kerkad Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean green cloak covering his clean studded leather. His gold crest is smooth and relatively long. His eyes are a pleasant red.

Personality: Kerkad is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Kerkad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kerkad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kerkad. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Poor, Criminal record. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Kerkad Zzzxaaxthroth, Male Dragonborn Rogue 10
Medium (6'7") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Infernal
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Merihim Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black clothing when he does not wear armor. He keeps his long blue hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Spice Merchant, Merihim learned a great deal about his mother's area of expertise. A gifted student he started as a Spy, but he got bored and became a Spice Merchant. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Forgetful, Insane. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Merihim Hurt, Male Tiefling Wizard 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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