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Advanced [show]


Therai Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His purple hair is heavily combed to the left. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Antagonistic, Secretive. Bonds: Rich, Job, Adventurer. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Therai Divinity, Male Tiefling Commoner 2
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 280 gp.


Social Check DCs


Ulfgar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His brown hair is styled in orderly dreadlocks. He has hazel eyes and a brown hat with a black feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 4 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Immigrant, Criminal record. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Ulfgar Hammerstone, Male Dwarf Ranger 5
Medium (4'5") Dwarf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)7 (-2) 16 (+3)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Black opal (700 gp). Carnelian (80 gp). Zircon (80 gp).


Social Check DCs


Torbera Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a simple grey robe with brown stripes complete with hood. Her hair is greying and her face has many wrinkles. This green eyed southerner is not easily forgotten.

Personality: She has a massive crush on the younger sibling of the Fortune-teller who has hired her part-time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Torbera was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Marry her sister to traveling adventurers; and she's in love

Ideals: Entrepeneur. Bonds: Has a crush, Family, Poor. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Torbera Loderr, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Two Llamas Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long lavender fur is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She believes the world needs to unite to get rid of illithids once and for all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Two Llamas was born on a far southern plains where she grew up under the tutelage of her mother, an expert Junk Dealer. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Entrepeneur, Impeccable. Bonds: Enemies, Military, Immigrant. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Two Llamas Running, Female Tabaxi Rogue 15
Medium (5'0") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 80 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +8, Deception +7
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 2000 gp. Black pearl (700 gp). Rhodochrosite (6 gp). Obsidian (6 gp). Carnelian (50 gp). Deep blue spinel (700 gp). Deep green spinel (90 gp). Aquamarine (700 gp). Moss agate (6 gp). Obsidian (6 gp). Obsidian (6 gp). Eye agate (6 gp). Black pearl (700 gp). Blue quartz (6 gp). Red garnet (90 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Carlyle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a broad hat to hide his balding. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Optimist, Fighting, Athletic. Bonds: Poor. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Carlyle, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Agatha Northcott, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. With bright brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She dislikes all the random violence that takes place in the east. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants she idolized her father. She found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Retire the richest woman in the east; and nothing but the best is good enough for her

Ideals: Pacifist, Impeccable, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Agatha Northcott, Female Human Barbarian 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Rose (60 gp).


Social Check DCs


Geoffrey Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: Gifted from a young age, Geoffrey studied abroad. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and to protect his home

Ideals: Entrepeneur, Persistence, Gifted. Bonds: Guardian, Adventurer. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Smith, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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