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NPC Generator

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Advanced [show]


Sark Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely black suit with blue socks and a vest with buckled shoes and is in decent physical shape. His red hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sark hails from a village terrorized by drow. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Nature, Enemies, Adventurer. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Sark Dayton, Male Half-Orc Adept 4
Medium (5'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 6 (-2)14 (+2)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Deep blue spinel (1200 gp). Lapis lazuli (11 gp).


Social Check DCs


Traki Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky blue painted plate armor. His golden hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: Eccentric and domineering, Traki will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Traki was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Poor, Adventurer. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Traki Qualanthri, Male Elf Bard 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)9 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. He sports a flattop hair cut. This violet eyed easterner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Bonds: Job, Poor, Religious. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Boddynock Daergel, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. White pearl (60 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Seven Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying brown fur a little too much giving a sharp brown color. Her amber eyes peer out from beneath her broad brown hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Seven hails from a village terrorized by brigands. Her parents enrolled her in a Bard school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Seven Prim Posies, Female Tabaxi Bard 10
Medium (4'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 40 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills Deception +8, Performance +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 15000 sp. Fire opal (1100 gp). Amethyst (100 gp). Black pearl (1100 gp).


Social Check DCs


Antrara Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She sports a flattop crest cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born into a rich family. Her childhood dream was to be a Tailor, but she was a colossal failure. She has achieved small success as a Unemployed.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a tailor again

Bonds: Attractive, Job, Slave, Rich. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Antrara Turnuroth, Female Dragonborn Barbarian 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 800 gp. Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Emerald Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has a large brown mantle and cape that has been intricately interwoven into her white robe. Her yellow fur is still thick. Her green eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Emerald was born in the west. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Artistic, Optimist, Persistence. Bonds: In love, Criminal record. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Emerald Of Stars, Female Tabaxi Sorcerer 4
Medium (4'11") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Athletics +5, History +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 40000 sp.


Social Check DCs


Riswynn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears rags and sports a simple walking cane. She has wavy brown hair. Her thin eyebrows rest above her beady brown eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her old friends

Flaws: Ugly, PTSD. Bonds: Poor, Family, Adventurer, Criminal record. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Riswynn Aranore, Female Dwarf Warrior 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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