Nurkara Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She is wearing a perfectly clean shirt and pair of pants. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She snorts whenever she laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Mercenary, Nurkara learned a great deal about her father's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Raymond Yeardley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a grey costume with the symbols of strength on his torso. His whole body is exceptionally muscular. He wears a colorful flower in his chestnut hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Sensitive. Bonds: Immigrant, Attractive, Religious, Military. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Alchemist’s fire.
Kelter Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light red in addition to tight pants. He wears a small hat to cover his moderate length brown hair. His fierce violet eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Baker, Kelter learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: He has a crush on the local Beggar; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Emotional. Bonds: Job, In love, Has a crush. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Harann Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. She wears her copper crest up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A deeply religious woman she believes everything happens for a reason. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Bonds: Rich, Religious, Military, Criminal record. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Ermina Ashton, Female Human [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. With bright silver hair. Her fierce hazel eyes like to dwell on things.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not trust anyone and sleeps with one eye open.
History: She was born to loving parents in a slum to the south. Her parents enrolled her in a Wizard school at a young age so that she could practice her druidic talents. She hasn't been sleeping well lately.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Gifted. Flaws: Terse, Insomniac. Bonds: Poor, Adventurer. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp. Red-brown spinel (140 gp). Tiger eye turquoise (12 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Rhodochrosite (12 gp). Deep blue spinel (200 gp). Hematite (12 gp). Violet garnet (200 gp).
Amnon Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Bricklayer, and a wedding ring on his right hand. He has wavy white hair. His skin is flawless and his red eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Amnon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He has had some formal dancing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Cynical. Bonds: In love, Attractive, Poor, Adventurer. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 24 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
John Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is silver. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: John was born in the south. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Optimist, Persistence, Logical. Bonds: Has a crush, In love. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Black pearl (200 gp). Emerald (1200 gp). Deep green spinel (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!