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NPC Generator

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Advanced [show]


Hûra Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hûra took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Nature, Rich. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Hûra Kensley, Male Half-Orc Barbarian 5
Medium (5'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Mamnen Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, green, dusty cloak. His hair, while still mostly silver, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He inherited the family business which he has now maintained for 15 years.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Insane, Hedonist. Bonds: Immigrant, Job, Adventurer. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Mamnen Grief, Male Tiefling Commoner 4
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Finellen Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" northern woman, she wears a grey costume with the symbols of the four houses of cards on her torso. Her auburn hair is slicked back into a classic pompadour. She has gleaming, smiling hazel eyes.

Personality: She loves telling others what to do and how they should feel about things. Energy wise she seems alert and responsive.

History: When she was but 4 years old her parents immigrated from the north. She struck it rich when she found rare goods in large quantities. She left for the north, certain she would find work there.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Opinionated, Professionalism. Bonds: Immigrant, Rich, Family. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Finellen Helcral, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)7 (-2) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 120 gp.


Social Check DCs


Thradal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has wavy auburn hair. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south his family was never financially stable. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found.

Bonds: Poor, Job, Family, Immigrant, Enemies. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thradal Goblinbane, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp. An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Vanchu Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her silver hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She never swears and excessively uses polite adverbs when speaking. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She has achieved small success as a Blacksmith.

Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job

Ideals: Optimist, Justice. Bonds: Religious, Job, In love. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Vanchu Berkeley, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 pp.


Social Check DCs


Ranala Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. She keeps her red hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born at the edge of vast forest. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Immigrant, Attractive, Nature. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Ranala Wildwander, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 7 (-2)13 (+1)
Skills Insight +0, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Banded agate (10 gp). 1 Minor magic item.


Social Check DCs


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His copper crest is smooth and relatively long. He has red eyes and a green hat with a tan feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.

History: Mozikth was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Professionalism, Entrepeneur. Bonds: Job, Mentor, Rich. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Aristocrat 19
Medium (6'8") Dragonborn, Neutral Good (CR 19)
Armor Class 12
Hit Points 136 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Performance +6, Religion +9
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +11 / 5d8+5, Ranged +8 / 5d8+2, Grapple +5

Possessions: 2900 pp. A small bag of saffron. (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (200 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (900 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Gold and ruby ring (11000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Brass mug with jade inlays (200 gp). Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Gold dragon comb with red garnet eye (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). A necklace of small pink pearls (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Major magic item.


Social Check DCs

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