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Advanced [show]


Surina Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. Her crest is white and curly. She has several tiny jet earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Flattery will make her almost putty in your hands.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has built up a small fortune and can afford her own way.

Motivation: Someone believes her a fraud.

Flaws: Shy, Selfish. Bonds: Rich, Religious, Enemies. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Surina Grrrmmballhyst, Female Dragonborn Rogue 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tagga Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered halberd and tarnished scimitar as well. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Server profession.

History: She was raised in a white middle class family as the only child. She worked as a nervous Gardener and found it very stressful. She hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Tagga Alton, Female Half-Orc Monk 7
Medium (4'8") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)5 (-3)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Malquis Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 57. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Malquis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Insane, Hedonist. Bonds: Poor. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Malquis Ilphelkiir, Female Elf Expert 13
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Terran, Ignan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 500 pp. Old masterpiece painting (700 gp). Gold dragon comb with red garnet eye (800 gp). Carved bone or ivory statuette (40 gp). A roughly beaten golden orb (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astaro Art, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black armored body suit, with a simple brown line shooting up and back down. She wears her black hair down. Her gold eyes peer out from beneath her deerstalker black hat.

Personality: She is extraordinarily eccentric. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. Astaro was born on a far western desert where she grew up under the tutelage of her mother, an expert Engraver. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud

Ideals: Opinionated. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Astaro Art, Female Tiefling Paladin 3
Medium (4'10") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 17000 cp.


Social Check DCs


Gale Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her fur is cut close to her head. Her amber eyes are passionate and lively.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gale was born with her father's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Someone believes her a fraud; and she wants revenge against gnolls

Ideals: Artistic. Flaws: PTSD, Insane. Bonds: Attractive, Adventurer, Enemies. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Gale Of Passion, Female Tabaxi Monk 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Qemuel Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is renowned for his bright green suits and hats. His dark red hair is unkempt and raggedy. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 2 years later his spouse died after the birth of his son. Heartbroken, Qemuel never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, In love. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Qemuel Elusive, Male Tiefling Monk 6
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. 1 Crowbar. 1 Hourglass. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red crest is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. Some 8 years later his spouse died after the birth of his son. Heartbroken, Mozikth never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Nature, Military, In love, Adventurer. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Mozikth Bhenkumbyrznaax, Male Dragonborn Warrior 18
Medium (6'8") Dragonborn, Neutral Evil (CR 18)
Armor Class 11
Hit Points 161 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)19 (+4) 15 (+2)14 (+2)
Skills Religion +10, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Orc, Dwarven
Attacks Melee +3 / 5d6-3, Ranged +7 / 5d6+1, Grapple +1

Possessions: 1000 pp. A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (500 gp). Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). An abacus with copper, silver and gold markers (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs

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