Dimble Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Carpenter uniform. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born several months after his mother was called into army service. He married young, but lost his spouse to gnolls. Since then, he has sought to make the best of life.
Motivation: Revenge; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Depressed. Bonds: Job, Enemies, Military. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 200 gp. Freshwater pearl (13 gp). Moss agate (13 gp). 1 Minor magic item.
Elegant Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears baggy pastel pantaloons and a white scarf. He has moderate length yellow fur. He has gleaming, smiling blue eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Thamuz Death, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair has been sun bleached extensively. His red eyes peer out from beneath his feathered green hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a slaver, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thamuz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He's repulsed by the PC; and many gnolls want him driven away
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Enemies, Mentor. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 100 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +2 / 4d6-3, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Freshwater pearl (12 gp). Golden yellow topaz (700 gp). Fiery yellow corundum (1200 gp). White pearl (130 gp). Red-brown spinel (130 gp). Alexandrite (700 gp). Peridot (40 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item.
Ernest Bing, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His head has been shaved. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Flaws: Ugly, Antagonistic. Bonds: In love, Religious, Enemies. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 71 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 210 pp. Aquamarine (200 gp). Aquamarine (200 gp). Star rose quartz (70 gp). Blue star sapphire (1200 gp). Pink diamond (3000 gp). Violet garnet (200 gp). Red spinel (140 gp). Red spinel (140 gp). Azurite (5 gp).
Nimble Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is cinnamon and curly. He has gleaming, smiling amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. He was taken from his home at a very young age. He was granted divine powers by his dying sister.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Slave. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 12000 cp.
Vepar Twist, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her brown hair down. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Around other people she will do her best to conceal her emotions and appear jolly.
History: Vepar hails from a village terrorized by giants. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want her driven away.
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Abyssal, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +6
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.
Claira Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and red handkerchief worn on her left side. She has a slight overbite and is overall scrawny. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Claira grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Claira. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister
Ideals: Artistic, Justice. Flaws: Ugly, Secretive. Bonds: Criminal record, Family. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 14000 cp. 1 Half-Plate. 1 Masterwork Light steel shield.
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