Raam Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Gifted. Flaws: Secretive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 340 gp.
Audhild Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. She keeps her brown hair in a flapper bob. Her fierce violet eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a pair of adventurers, Audhild grew up listening to her father's many stories. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Flaws: Fearful. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 25 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 5000 sp.
Kansif Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and muscular, this western woman wears a black armored body suit, with a simple white line shooting up and back down. Her long red hair reaches down to her waist. Her eyes, though not visible through her cowl, are gray.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She got into the Herbalist business at a young age. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants revenge against orcs; and someone believes her a fraud
Ideals: Athletic, Justice. Bonds: Enemies, Job. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Bucklal Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His moppish auburn hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His first spouse was a Carpenter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 50 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Tourmaline (40 gp). Violet garnet (1400 gp). Clear bright green emerald (2000 gp). Brown-green garnet (40 gp). Black pearl (1400 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faral Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Miller does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She wears a small hat to cover her moderate length chestnut hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is afraid of women and trembles around them
History: Faral was born the youngest of three triplets. Her first spouse was a Merchant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 3 years.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Job, Family. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1 Masterwork Common Melee.
Aline Richie, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a very tight haircut. Her violet eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Amethyst (80 gp).
Borun Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 200 gp.
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