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Advanced [show]


Marigold Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has black hair. Her eyes are violet and catlike.

Personality: She has always had a great fascination with Tiefling culture. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Halfling conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Tiefling compassion.

Ideals: Athletic. Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Marigold Whispermouse, Female Halfling Wizard 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)15 (+2) 12 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His blonde hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Peter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Bookbinder like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Military, Job. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Peter Melancon, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vanchu Ryland, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. She has done her best to style her white hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with a lost civilization.

History: Born to a Hunter, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vanchu took refuge in the ruined castle and found the beat up mace and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Insomniac, Emotional. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vanchu Ryland, Female Half-Orc Druid 6
Medium (6'2") Half-Orc, Neutral Evil (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilli Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her chestnut hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gray.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Miner, but she got bored and became a Sage. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and balancing her hectic life and new sage responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Attractive, Job, In love. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Lilli Reese, Female Gnome Ranger 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. Onyx (80 gp). Golden yellow topaz (800 gp). Chalcedony (80 gp). Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs


Chad Ashton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish chestnut hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Slave, Criminal record. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Chad Ashton, Male Human Aristocrat 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. A delicate brass dragon egg (20 gp).


Social Check DCs


Werydd Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. Her brown hair is cut short. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Werydd is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Extrovert. Flaws: Fearful, Antagonistic. Bonds: Adventurer, Family. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Werydd Fallack, Female Dwarf Adept 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 43 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)14 (+2) 13 (+1)8 (-1)
Skills Arcana +6, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 100 pp. Deep green spinel (120 gp). Hematite (12 gp). Jet (120 gp). Golden pearl (120 gp). Brown-green garnet (120 gp). Blue quartz (12 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). Rose (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 5 years.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: PTSD. Bonds: Job, Religious, Poor. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Godfrey Carlyle, Male Human Ranger 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs

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