Wella Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of warhammers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is smooth and relatively long. Her hazel eyes are slightly larger than normal.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is a Lamia in disguise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. 1 Magnifying glass.
Norûk Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant green.
Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Flaws: Shy. Bonds: Attractive, Immigrant, Slave, Rich. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
Drenna Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. Her long chestnut hair reaches down to her waist. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She found a children's book about a Half-Orc Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Regain custody of her daughter; and to reunite with her old friends
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp.
Lilith Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her white hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Spy business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Spy. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and to be a navigator again
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 120 pp.
Giselle Everleigh, Female Human [Permalink]
Personal [hide]
Description: This woman has a large grey mantle and cape that has been intricately interwoven into her white robe, and sports empty pouches on her belt. She has a very tight haircut. Her violet eyes dart from person to person.
Personality: She will rave to anyone who will listen. She is obsessed with finding treasure.
History: Giselle was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Marshal for hire.
Motivation: Wants her loneliness to end; and a need for knowledge about a nearby landmark
Flaws: Insane. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Morgran Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears just a brown suit. He is an epitome of beauty. He wears his hair in dreadlocks. His blue eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to clean up the streets
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Immigrant, Mentor. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 50000 cp. Golden yellow topaz (900 gp). Blue quartz (13 gp). Black pearl (900 gp). Red garnet (60 gp).
Vondal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he has a large grey mantle and cape that has been intricately interwoven into his brown robe, and is pretty ugly. He wears his blonde hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vondal is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Half-Elven compassion.
Ideals: Joker, Justice. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
