Ellywick Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has a moderate pudge and is not very fit. Her golden hair is wavy and long. She has brown eyes and a blue hat with a grey feather.
Personality: Ellywick speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a plains tribe. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ellywick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Fighting. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Perra Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a green poncho over her likewise colored trousers and shirt. Her crest is greying and her face has many wrinkles. Her eyes are gold and catlike.
Personality: She exudes charisma. She is a tour de force of persuasion. She would rather hide behind her crafts than deal with other people.
History: Perra was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Nurkara Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her brown eyes peer out from beneath her wide-brimmed brown hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 112 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 4000 gp. Banded agate (5 gp).
Ubada Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears white painted combat armor at almost all times. Her hair is chestnut and curly. She has gleaming, smiling brown eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is an amazing painter.
History: Born in the west her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted psionic powers by her dying brother.
Motivation: To end her boredom; and revenge
Ideals: Gifted. Bonds: Immigrant, Attractive, Poor. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. Zircon (80 gp). 1 Average lock.
Dagger Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Dagger was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern
Ideals: Fighting. Bonds: Job, Attractive, Military, Rich. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Erky Pingun, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them
History: Erky was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He's attracted to the PC; and his religion dominates his actions
Flaws: Terse, Shy. Bonds: Attractive. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 12000 sp.
Oskar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. His moppish silver hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Dragonborn culture. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
