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NPC Generator

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Advanced [show]


Vondal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long brown hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He has always had a great fascination with Dragonborn culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Vondal has worked very hard to control his curse. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure.

Flaws: Ugly, Racist, Secretive, Disease. Bonds: Rich. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Vondal Holderhek, Male Dwarf Commoner 7
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)11 (+0) 8 (-1)6 (-2)
Skills History +3, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and grey pants. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. He has several tiny emerald earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Erky Pingun, Male Gnome Adept 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Anselm Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his glaive ready. His silver hair is matted, messy, and big. He has violet eyes and a violet hat with a grey feather.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He plays an instrument quite well.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Anselm Petrie, Male Half-Elf Paladin 8
Medium (5'10") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 8 (-1)7 (-2)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80000 cp.


Social Check DCs


Menny Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a blue vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is kept up in a ponytail inside a small hat. Her ears are large.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants.

Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Menny Boondiggles, Female Gnome Wizard 3
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1300 sp. 1 Everburning torch. 4 Smokesticks.


Social Check DCs


Vicky Altham, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses like a well dressed Actor does. She is an epitome of beauty. She has shaved her head bald. She has gleaming, smiling violet eyes.

Personality: She likes to make people angry or surprised. A true patriot, Vicky would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Vicky was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Job, Attractive, Military, Poor. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Vicky Altham, Female Human Adept 2
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 380 gp.


Social Check DCs


Salasar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His white crest is lengthy. His eyes are red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence, Philantrophist, Fighting. Bonds: In love, Criminal record. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Salasar Sumnarghthrysh, Male Dragonborn Wizard 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 6 (-2)11 (+0) 11 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 400 gp.


Social Check DCs


Dabbledob Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is content; and to unite with his sister

Ideals: Logical. Flaws: Mundane. Bonds: Slave, Family. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Dabbledob Horcusporcus, Male Gnome Ranger 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Jet (130 gp). Deep blue spinel (200 gp). Jasper (30 gp).


Social Check DCs

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