Audhild Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in a clean grey cloak covering her clean studded leather. Her long black hair reaches down to her waist. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born into a rich family. She was taken as a slave by a traveling circus and forced to perform When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She's looking for her big break; and her relatives are trying to arrange a marriage
Flaws: Disease. Bonds: Family, Rich, Slave, Adventurer. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 240 gp.
Eida Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. Her chestnut hair is lengthy. Her ears are large.
Personality: She will rave to anyone who will listen. She also is a firm believer in the womanly ideal.
History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Impulsive. Bonds: Rich, Mentor. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 100 gp.
Quillathe Rothenel, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a worn and beaten armor. Her hair is greying and her face has many wrinkles. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When she was but 7 years old her parents immigrated from the south. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Professionalism. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 gp. 1 Everburning torch.
Brottor Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. He sports a flattop hair cut. He has violet eyes and a brown hat with a white feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Detective, but he was a colossal failure. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To be a Detective again; and balancing his hectic life and new unemployed responsibilities is difficult
Flaws: PTSD. Bonds: Job, Rich, Religious. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 20 (+5) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Theodoric Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Addict, Racist. Bonds: Poor, Military, Criminal record. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp.
Gimble Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of scimitars on his belt, each one with a ruby on the hilt. He keeps his long black hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gimble was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local spy
Ideals: Fighting, Professionalism. Flaws: Addict, Emotional. Bonds: Attractive. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 8 (-1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Margery Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'9" and wears professional attire. She sports a flattop hair cut. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.
History: Born to a Armorer, her father struggled to pay the bills. Her family was turned out during the war. She and her family wandered north to less war torn lands. By chance she met her brother recently and the two have been together since.
Motivation: Expand her business; and she is not mentally stable, and does not behave rationally
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. Sard (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!