Sun Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. Her gray fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Sun took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Optimist, Gifted. Flaws: Depressed, Impulsive. Bonds: Adventurer. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 69 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enna Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She is bald on top and has large silver tufts of hair around her ears. She has several tiny topaz earrings on each ear.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When she was but 7 years old her parents immigrated from the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 70000 cp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kansif Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'10" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is thinning but still full. Her eyes are likewise hazel.
Personality: She has always had a great fascination with Gnomish culture. She is an amazing painter.
History: Kansif was raised in a hard working conservative environment. Her childhood dream was to be a Gardener, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Enemies. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Amber (140 gp).
Leaf Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has styled her white fur well, parting it to the right. Her fierce yellow eyes like to dwell on things.
Personality: She never swears and excessively uses polite adverbs when speaking. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Since then, she has sought to make the best of life.
Motivation: A strong sense of loyalty to Tabaxi people; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60000 cp.
Ishmoz Moreno, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a wide-brimmed hat to cover his moderate length red hair. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Ishmoz was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.
Bryseis Charity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears bulky green painted plate armor. She has wavy purple hair. Her face is covered beneath a completely black helmet.
Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Marry her sister to traveling adventurers; and she desires power and/or immortality
Ideals: Athletic, Disciplined. Bonds: Family, Poor, Adventurer. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a brown armored body suit, with a simple grey line shooting up and back down. She has cinnamon fur. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the south, but her parents moved at a very young age to the west. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Philantrophist, Impeccable. Bonds: Immigrant. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 9000 cp.
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