Fulbar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is typically in his Bounty Hunter uniform. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is red, silky, and of moderate length. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: Fulbar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Bounty Hunter soon after.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist. Bonds: Job, Rich, Attractive, Military. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Baradad Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his rusty crest in a flapper bob. He has gold eyes and a green hat with a pastel feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Baradad was born the youngest of three triplets. A gifted student he started as a Dilettante, but he got bored and became a Architect. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister
Ideals: Impeccable, Extrovert. Bonds: Family, Job, Rich. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1900 gp. Red-brown spinel (100 gp). Tourmaline (100 gp). Fire opal (1200 gp). Golden yellow topaz (900 gp). Blue star sapphire (1200 gp). White pearl (100 gp). 1 Minor magic item.
Kiirith Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has styled his blue crest well, parting it to the left. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He left for the north, certain he would find work there.
Motivation: Further expansion of business.
Ideals: Fighting. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Sariel Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears dark leathers with embroidery. Her clothes are grease stained in places. She has shaved her head bald. Her eyes are green and beady.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Laborer, her mother struggled to pay the bills. Sariel was born on a far northern plains where she grew up under the tutelage of her mother, an expert Spice Merchant. She left for the north, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 3 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 7 (-2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Aquan
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
Possessions: 2000 gp. Chrysoberyl (60 gp). Moss agate (6 gp). Black pearl (1100 gp). Rock crystal (40 gp). Jasper (40 gp). Hematite (6 gp). Black star sapphire (1300 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.
Ur-Edin Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a black coat over a tan low-cut shirt, and a small hat upon his head. His black hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to fit into much smaller and tighter spaces than normal.
History: Ur-Edin was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Spice Merchant again; and further expansion of business
Ideals: Artistic, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 5000 sp.
Kansif Atherton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). Her hair is short and auburn. Her blue eyes dart from person to person.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village she learned the ways of the warrior from her mother. Brilliant and gifted she never wanted to apply herself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a crush on the local Cook; and to find somewhere to settle down
Ideals: Justice, Fighting, Gifted. Flaws: Mundane. Bonds: Has a crush. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 17)
Armor Class 10
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: 3000 gp. Chalcedony (70 gp). Moonstone (70 gp). Azurite (7 gp). Malachite (7 gp). Moss agate (7 gp). Chrysoprase (70 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Malachite (7 gp). Bloodstone (70 gp). Blue sapphire (400 gp). Alexandrite (600 gp). Amethyst (100 gp). Black star sapphire (400 gp). Violet garnet (600 gp).
Justin Hastings, Male Human [Permalink]
Personal [hide]
Description: This western man is typically in his Map Maker uniform. His clothes are grease stained in places. He has a chestnut handlebar mustache and slicked back chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west to a Map Maker, Justin learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now owns his own business.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and wants to open a new tavern
Flaws: Insomniac, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
