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NPC Generator

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Advanced [show]


Andram Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is silver, silky, and of moderate length. His gold eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: Wants a kiss; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Andram Flair, Male Tiefling Expert 6
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 14 (+2)18 (+4)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Philomena Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her tied-back hair is silver. This gray eyed westerner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the west. Philomena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Marry her sister to traveling adventurers; and regain custody of her daughter

Ideals: Passionate. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Philomena Fatrabbit, Female Halfling Sorcerer 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 28000 sp.


Social Check DCs


Sarah Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a top hat to cover her moderate length brown hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Sarah will drive conversation. She also is a firm believer in the womanly ideal.

History: She comes from a rich northern family. She was an apprentice working in her father's forge. She tends to her Weaver job now, and dutifully fulfills any obligations she has.

Motivation: She feels kind of lost in life; and wants to open a new tavern

Ideals: Extrovert. Flaws: Impulsive, Depressed. Bonds: Rich, Job. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Sarah Runghold, Female Half-Elf Paladin 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Aerdeth Othronus, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. He has gleaming, smiling brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Cartwright and found it very stressful. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a weaver again

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Aerdeth Othronus, Male Elf Paladin 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)14 (+2) 11 (+0)15 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Qualen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic, Logical. Flaws: Selfish. Bonds: Nature, Immigrant, Guardian. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Qualen Cobblelob, Male Gnome Sorcerer 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)3 (-4) 9 (-1)12 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: This man loves music and to teach people music more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Whispermouse, Male Halfling Warrior 15
Small (3'4") Halfling, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 80 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)12 (+1) 17 (+3)14 (+2)
Skills Arcana +6, Athletics +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +5

Possessions: 3000 gp. Zircon (80 gp). Peridot (80 gp). Rhodochrosite (11 gp). Golden yellow topaz (1500 gp). Smoky quartz (80 gp). Blue quartz (11 gp). Aquamarine (1500 gp). Deep green spinel (110 gp). Peridot (80 gp). Citrine (80 gp). Iolite (80 gp). Amethyst (110 gp). Brown-green garnet (110 gp). Jasper (80 gp). Aquamarine (1500 gp).


Social Check DCs


Gale Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She is physically well-built. She has dyed her greying red fur a little too much giving a sharp red color. Her fierce copper eyes like to dwell on things.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gale was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To unite with her sister; and meet up once more with her childhood friend

Ideals: Fighting. Bonds: Enemies, Poor, Adventurer, Family. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Gale Treat, Female Tabaxi Expert 7
Medium (6'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp. A delicate silver chain set with a tourmaline (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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