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NPC Generator

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Advanced [show]


Abalaba Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. Her blonde hair is heavily combed to the right. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also hits on women, regardless of circumstances.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She has achieved small success as a Doctor.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Job. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Abalaba Ningel, Female Gnome Cleric 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)10 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 sp. Red garnet (50 gp).


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His silver hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: The child of a Marshal, who enjoyed hunting, Fargrim was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud.

Flaws: Addict, Shy. Bonds: Attractive, Enemies, Nature, Immigrant. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fargrim Loderr, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Uzza Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple green robe with blue stripes complete with hood. Her red hair is greasy and uncared for. Her white unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Uzza Laughter, Female Tiefling Rogue 7
Medium (6'4") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 13 (+1)5 (-3)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair has been sun bleached extensively. His eyes are likewise violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Watson was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love.

Ideals: Athletic, Joker. Bonds: Adventurer, Has a crush, Military. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Watson Kettlewhistle, Male Halfling Druid 10
Small (3'4") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2200 gp. Alexandrite (1500 gp). Red spinel (140 gp). Carnelian (70 gp). Emerald (1600 gp). Jade (140 gp). Aquamarine (1500 gp).


Social Check DCs


Whurbin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with dancing.

History: Whurbin lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To unite with his sister.

Ideals: Optimist, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Whurbin Trueblood, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 11 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 180 gp.


Social Check DCs


Roger Atterton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light brown in addition to tight pants. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: Roger was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Athletic, Fighting. Flaws: Insane, Shy. Bonds: Attractive, Criminal record. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roger Atterton, Male Human Paladin 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Banded mail. 1 Darkwood Shield. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case, he is not a threatening figure. His chestnut hair, when down, is lengthy. He has amber eyes and a brown hat with a yellow feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Body Guard mother left him crippled. He was granted necromantic powers by his dying sister.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist, Justice, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Wymar Fidget, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Eye agate (6 gp).


Social Check DCs

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