Leucis Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of his god around his neck, and a greatsword on his belt. His hair is red, silky, and of moderate length. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Leucis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Artistic. Bonds: Attractive, Immigrant, Military. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 77 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2200 gp.
Gerard Colby, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is typically in his Courier uniform. His brown hair is heavily combed to the left. He has green eyes.
Personality: Eccentric and domineering, Gerard will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: To be a Locksmith again; and expand his business
Ideals: Athletic, Extrovert, Gifted. Bonds: Job, Nature. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 90 gp.
Uadjit Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her crest, while still mostly black, has prominent grey streaks. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Uadjit is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born at the edge of vast forest. After coming to the age of reason, Uadjit took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Gifted. Bonds: Rich, Attractive, Job, Family, Nature. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Orc, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1500 gp. Alexandrite (200 gp). Alexandrite (200 gp). Rhodochrosite (14 gp). Moss agate (14 gp). Golden yellow topaz (200 gp). Eye agate (14 gp). Chrysoberyl (110 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her white fur well, parting it to the left. She has a tattooed face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a Mercenary, her mother struggled to pay the bills. She found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her old friends
Ideals: Fighting. Bonds: Adventurer, Religious, Poor. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 64 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
Emen Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is singed and shortened. Her violet eyes lackadaisically let the world flow into them.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love, Has a crush. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 11)
Armor Class 8
Hit Points 87 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 6 (-2) | 16 (+3) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +2 / 3d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2200 gp.
Lorilla Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. She is bristling with hidden weapons, mostly bastard swords and tridents. With wild blonde hair. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is almost excessively polite to everyone, even when angry. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the west, but her parents moved at a very young age to the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help; and to share knowledge with the world
Ideals: Logical. Flaws: Shy. Bonds: Criminal record, Attractive, Immigrant. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Patrin Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears green cloth garments or leather armor. He has styled his black crest well, parting it to the left. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of illithids once and for all.
History: Born to a pair of adventurers, Patrin grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he desires power and/or immortality
Flaws: Greedy. Bonds: Enemies, Adventurer, Nature, Rich. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 79 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
Possessions: Deep blue spinel (1400 gp). Rose (70 gp). Moonstone (70 gp). Red spinel (140 gp). Deep blue spinel (1400 gp). Lapis lazuli (12 gp). Malachite (12 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
