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NPC Generator

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Advanced [show]


Perra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She keeps her brass crest in a pixie cut. This gold eyed westerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with her god.

History: She was born in the west, but her parents moved at a very young age to the east. She found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: She has passion for adventuring and risk; and expand her business

Flaws: Ugly. Bonds: Poor, Job, Religious, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Perra Raghthroknaar, Female Dragonborn Paladin 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely white suit with black socks and a vest with buckled shoes. He is an epitome of beauty. His red hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Racist, Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Bundrigo High-hill, Male Halfling Monk 12
Small (3'1") Halfling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 53 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +6

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Through the years after Oskar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Oskar's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Oskar Dankil, Male Dwarf Warlock 9
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 9000 sp. Freshwater pearl (4 gp). Hematite (4 gp). Azurite (4 gp). Chrysoberyl (110 gp). Tourmaline (110 gp). Azurite (4 gp).


Social Check DCs


Audhild Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of maces, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: When she was but 5 years old her parents immigrated from the south. In her youth she was a Weaver, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Audhild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Adventurer. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Audhild Broodfist, Female Dwarf Warlock 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 15 (+2)8 (-1)
Skills Intimidation +3, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial, Terran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 4000 gp. Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callybon Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. She has wavy silver hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Shy, Mundane. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Callybon Gimlen, Female Gnome Warrior 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 60 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills History +6, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Solid gold idol (1100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her beige fur is slicked back into a classic pompadour. This amber eyed westerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. As long as the job gets done she does not care how it got done.

History: She got into the Marshal business at a young age. She helped her mother out around the business and became quite the natural. She hasn't been sleeping well lately.

Motivation: She's looking for her big break; and wants to open a new tavern

Ideals: Opinionated, Professionalism. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

River Running, Female Tabaxi Druid 2
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 340 gp.


Social Check DCs


Zagga Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears black leather gloves, a black jacket, and tight pants, marred by teas. She is bald on top and has large brown tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants to get laid; and retire the richest woman in the east

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease, Selfish. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Zagga Hadlee, Female Half-Orc Warlock 4
Medium (6'0") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 11 (+0)6 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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