Caelynn Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and wants to raise her children well
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 24 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1000 gp. A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (1900 gp). Solid gold idol (500 gp).
Bhevek Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. He has moderate length red hair. His eyes are a pleasant hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Slave, Criminal record. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Daar Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with feathered hat. Her scarlet crest is singed and shortened. Her eyes, though not visible through her cowl, are red.
Personality: She never swears and excessively uses polite adverbs when speaking. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She is the product a well kept family trust fund and as such has never really known need. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and she is greedy
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Mantus Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He wears a feathered hat to cover his moderate length brown hair. His eyes are red and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Mantus took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to end his boredom
Ideals: Opinionated, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item.
Jacoba Clayden, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. Her silver hair is knotted and matted. Her hazel eyes are slightly larger than normal.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised in a mountains tribe. Her childhood dream was to be a Bowyer, but she was a colossal failure. She now owns her own business.
Motivation: Nothing but the best is good enough for her; and further expansion of business
Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Jasmine Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She has moderate length golden hair. She has a tattooed face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has never given up on her dancing dream.
Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and further expansion of business
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 6 (-2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp.
Godfrey Bradley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly shortbows and whips. With bright silver hair and a scraggly beard. His eyes are likewise amber. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Criminal record, Attractive, Mentor. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. 1 Chain shirt.
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