Art Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She has no fur. Her fierce amber eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a minor phobia of water and hates getting wet.
History: When she was but 6 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Flaws: Ugly, Fearful. Bonds: Adventurer, Poor, Immigrant. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 84 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1700 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (1000 gp). Silver chalice with lapis lazuli gems (80 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelaide Rowley, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears silk and lounges about seductively. Her black hair is smooth and relatively long. This hazel eyed northerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Adelaide studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with her sister; and regain custody of her son
Ideals: Gifted, Justice. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Riswynn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has a large grey mantle and cape that has been intricately interwoven into her brown robe. She sports a flattop hair cut. Her eyes are violet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in a small mountains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She became a Navigator soon after.
Motivation: Wants to raise her children well.
Bonds: Attractive, Job, Family, Nature, Religious. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Prosperine Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is short and purple. She has a dull look in her black eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is an amazing painter.
History: Born to a pair of adventurers, Prosperine grew up listening to her father's many stories. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was granted martial powers by her dying sister.
Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Adventurer, Enemies. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. With a patchy white beard and wild white hair. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the south
Ideals: Impeccable, Logical, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 10000 sp. Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.
Ûshgol Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He wears a deerstalker hat to cover his moderate length black hair. He has hazel eyes and a white hat with a black feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He moved out east to avoid the crime he committed. He left for the south, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Bonds: Poor, Criminal record, Immigrant, Religious, Enemies. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: Just what you see.
Drenna Compton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady and is in decent physical shape. Her golden hair is thinning but still full. She wears crescent spectacles with a black brim.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Drenna was born on a far southern island where she grew up under the tutelage of her mother, an expert Bowyer. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Flaws: Cynical. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Amber (50 gp).
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