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NPC Generator

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Quarethon Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His scarlet crest is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying brother.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Quarethon Raghthroknaar, Male Dragonborn Monk 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 8000 sp. Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stableman. He is physically well-built. His golden hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with music.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Ugly, Mundane, Addict. Bonds: Job. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Dustin Staurheim, Male Human Rogue 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1800 gp. Aquamarine (1100 gp). Smoky quartz (80 gp). Golden yellow topaz (1100 gp). Star rose quartz (80 gp). Citrine (80 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His whole body is exceptionally muscular. He sports a flattop hair cut. He has several tiny topaz earrings on each ear.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Nalral never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Hedonist, Antagonistic. Bonds: Immigrant, Rich, In love. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Nalral Steelfist, Male Dwarf Commoner 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Elizabeth Fawcett, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of crossbows on her belt, each one with a amethyst on the hilt. She sports a flattop hair cut. Her amber eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is used to getting what she wants. In part because she is a meticulous planner.

History: Elizabeth was born with her mother's beautiful face. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting, Optimist, Professionalism. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Elizabeth Fawcett, Female Human Bard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1400 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Ûshgol Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His golden hair is knotted and matted. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Seamstress, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: Many drow want him driven away; and he'd like to take his coworkers down a peg

Ideals: Justice, Philantrophist, Gifted. Bonds: Job, Enemies. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Ûshgol Atterton, Male Half-Orc Bard 7
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoberyl (60 gp). Star ruby (900 gp).


Social Check DCs


Naivara Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a robe, a symbol of her god around her neck, and a sai on her belt. She keeps her silver hair in a flapper bob. Her fierce amber eyes like to dwell on things.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Naivara studied abroad. Her parents enrolled her in a Fighter school at a young age so that she could practice her druidic talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Naivara Caphaxath, Female Elf Fighter 5
Medium (4'11") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)15 (+2) 18 (+4)15 (+2)
Skills Intimidation +5, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).


Social Check DCs


Thomas Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long silver hair reaches down to his waist. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Thomas Roscoe, Male Human Druid 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs

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