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NPC Generator

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Advanced [show]


Anselm Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Flaws: Emotional. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Anselm Kimberly, Male Human Cleric 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. Chrysoberyl (100 gp).


Social Check DCs


Antinua Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears yellow painted combat armor at almost all times. She has styled her golden hair well, parting it to the left. She has blue eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Flaws: Mundane. Bonds: Attractive. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Antinua Galanodel, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)5 (-3) 10 (+0)12 (+1)
Skills Athletics +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Dariff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear grey tank tops with tan skirt. Her head has been shaved. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Cynical. Bonds: Criminal record, Nature, Adventurer. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Dariff Dankil, Female Dwarf Monk 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 19 (+4)16 (+3) 16 (+3)15 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Abyssal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Trail Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear pastel pants and tee shirts. His fur is beige, silky, and of moderate length. His copper eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Mortician, but he was a colossal failure. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Optimist, Gifted. Bonds: Attractive, Slave, Job. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Trail Buttons, Male Tabaxi Commoner 7
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her sai always slung over her shoulder. She carries with her a set of sais on her belt, each one with a sapphire on the hilt. She wears her black hair down. Her thin eyebrows rest above her beady brown eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great joy in being the best Actor in town.

History: The child of a Bounty Hunter, who enjoyed hunting, Ella was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Ella Garrick, Female Gnome Cleric 7
Small (3'0") Gnome, Lawful Evil (CR 7)
Armor Class 15
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)12 (+1) 5 (-3)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 sp. Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Eldeth Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this woman wears a fancy brown dress. Her tied-back hair is auburn. Her green eyes dart from person to person.

Personality: She is extraordinarily eccentric. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A deep hatred of illithids; and she wants to meet her childhood hero

Flaws: Insane, Shy. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Eldeth Trollbleeder, Female Dwarf Aristocrat 3
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Naeris Lathalas, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He has always had a great fascination with Halfling culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naeris took refuge in the old dungeon and found the beat up sai and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Nature, Rich. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Naeris Lathalas, Male Elf Sorcerer 6
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Sard (20 gp). Obsidian (6 gp).


Social Check DCs

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