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NPC Generator

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Advanced [show]


Tatyan Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her red crest in a pixie cut. Her gold eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A true patriot, Tatyan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She then took over the family business and is one of the better Barkeep for hire.

Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy

Bonds: Job, Military, Rich, Religious. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Tatyan Turnuroth, Female Dragonborn Fighter 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 45 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 40 pp. Peridot (80 gp). Sardonyx (80 gp).


Social Check DCs


Skamos Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Skamos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He's looking for his big break; and he has decided he is irredeemable

Ideals: Athletic. Bonds: Adventurer, Mentor, Job, Criminal record. Occupation: Brewer

Voice: French accent

Attributes [hide]

Skamos Beauty, Male Tiefling Rogue 5
Medium (5'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 6 (-2)14 (+2)
Skills Athletics +3
Senses Passive Perception 8
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Vonana Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears grey trousers with red and green striped suspenders. She wears various colorful collared shirts. Her long silver hair reaches down to her waist. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Vonana was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vonana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonana. She has recently gotten a pet goose that steals things from people.

Motivation: Wants her loneliness to end; and she is a bit of a kleptomaniac

Flaws: Shy. Bonds: Adventurer, Attractive, Criminal record, Has a crush. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Vonana Gorunn, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Agatha Branson, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is an epitome of beauty. With wild black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. Agatha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she desires power and/or immortality

Flaws: Depressed, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Agatha Branson, Female Human Druid 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 48000 sp. Rhodochrosite (7 gp). Red-brown spinel (110 gp). Onyx (50 gp). Malachite (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Keyleth Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tan leather gloves, a tan jacket, and tight pants. Her whole body is exceptionally muscular. Her black hair is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a mountains tribe. Keyleth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Bonds: Immigrant, Attractive, Nature, Has a crush, Adventurer. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Keyleth Yaeldrin, Female Elf Sorcerer 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan, Undercommon, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a tan coat over a white low-cut shirt, and a top hat upon his head, he is not a threatening figure. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He is obsessed with finding treasure.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Entrepeneur. Flaws: Addict. Bonds: Has a crush, Adventurer, Rich. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jebeddo Ironhide, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown wide-brimmed hat and brown clothes. His long blonde hair is drawn into a two foot long braid. His eyes are hazel and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Religious, Family, Rich, Adventurer. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Everly, Male Human Adept 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. A roughly beaten golden orb (120 gp). A necklace of small pink pearls (3000 gp). Gold music box (2000 gp).


Social Check DCs

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