Lavinia Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She is wearing a long, white cloak, marred by beers. She keeps her brown hair in a flapper bob. Her eyes are likewise amber.
Personality: Eccentric and domineering, Lavinia will drive conversation. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To protect her home; and her relatives are trying to arrange a marriage
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Rich, Has a crush, Guardian. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 900 gp.
Chaedi Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear flannel. Her golden hair is wavy and long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has never given up on her dancing dream.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Religious, Criminal record. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 16000 cp.
Frug Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a black scarf. He wears his silver hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: He got into the Fortune-teller business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Minor magic item.
Stannor Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears red painted combat armor at almost all times, and a wedding ring on his left hand. He keeps his silver hair in a flapper bob. He has several tiny ruby earrings on each ear.
Personality: Overbrimming with self-confidence, Stannor isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Stannor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Hedonist. Bonds: In love, Rich. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 28 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. Gold and topaz bottle stopper cork (800 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fenriz Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. His black hair is lengthy. He has white eyes and a black hat with a yellow feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and regain custody of his son
Ideals: Joker. Bonds: Military, Job, Family. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 69 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1100 gp. Red spinel (60 gp). Aquamarine (400 gp). Aquamarine (400 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oloric Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his greatsword ready. His white hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Baker who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Has a crush, Religious. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 160 gp.
Hillanot Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her crest is copper and curly. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: The child of a Architect, who enjoyed hunting, Hillanot was taken on many hunting expeditions. Her martial abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Beggar and was forced into it by her family; and she has money and likes to spend it
Ideals: Gifted. Flaws: Depressed. Bonds: Family, Nature, Rich. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Average lock. 1 Healer’s kit.
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