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NPC Generator

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Advanced [show]


Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Cockaby embodies much of what other species detest in the Gnomes. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Bricklayer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Cockaby Glittergem, Male Gnome Monk 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (900 gp). Sapphire pendant on gold chain (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). 1 Minor magic item.


Social Check DCs


Oloric Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Oloric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Oloric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Joker. Bonds: Poor, Family, Religious, Adventurer, Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Oloric Strongheart, Male Dwarf Fighter 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Shivering On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'8" and usually wears her brown robe and has her scimitar always slung over her shoulder. Her right leg appears badly burned and disfigured. Her beige fur is drawn into a tight pony tail with a butterfly scrunchie. She wears large thick round spectacles.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her mother raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. In the meantime she has taken over work as a Laborer and occasionally as a mercenary.

Motivation: To be a Healer again; and to reunite with her old friends

Flaws: Greedy. Bonds: Adventurer, Nature, Job. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Shivering On the Water, Female Tabaxi Adept 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Average lock.


Social Check DCs


Ishte Weary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman usually wears her black robe and has her morningstar always slung over her shoulder. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her chestnut hair is braided into rings. She has silver eyes.

Personality: Eccentric and domineering, Ishte will drive conversation. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 12th year, her parents were killed by a gnolls raid, leaving Ishte alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and someone believes her a fraud

Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Rich, Enemies. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Ishte Weary, Female Tiefling Ranger 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 90 pp.


Social Check DCs


Nadarr Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is typically in his Adventurer uniform. His whole body is exceptionally muscular. His red crest is knotted and matted. His fierce gold eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Assassin, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To be a Assassin again; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Bonds: Job, Immigrant, Attractive. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Nadarr Mohradyllion, Male Dragonborn Warrior 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Athletics +6, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Varis Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His red hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of brigands; and revenge

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Varis Ariessus, Male Half-Elf Ranger 13
Medium (5'7") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 86 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills Insight +5, Performance +8
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 gp. Red-brown spinel (130 gp). Aquamarine (1200 gp). Red garnet (130 gp). Emerald (1400 gp). Moonstone (30 gp). Alexandrite (1200 gp). Peridot (30 gp). Moss agate (9 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Nim Horineth, Male Half-Elf Warrior 12
Medium (5'9") Half-Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 103 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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