Pogranix Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her hammer. She has no crest. Her eyes, though not visible through her cowl, are gold.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Pogranix was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world; and she feels the way she acts is they only way to get by in the world
Flaws: Ugly, Emotional, Impulsive. Bonds: Poor. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Aldous Barney, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears brown painted combat armor at almost all times. His auburn hair is lengthy. His brown eyes peer out from beneath his small brown hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Aldous was born with his father's beautiful face. A freak accident while working with his Locksmith father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his halberd ready. His feathered hat is riddled with cuts and holes. His eyes are likewise amber.
Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1100 gp. Obsidian (10 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item.
Valorean Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length blue crest. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Body Guard mother left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valorean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against gnolls
Ideals: Fighting, Passionate. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Terran, Gnome
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
Possessions: 280 gp. 1 Banded mail.
Willow Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long chestnut hair reaches down to her waist. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing writing.
History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 1 (-5) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 2d8-5, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valida Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. She wears her golden hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. She also is a firm believer in the womanly ideal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Valida reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Nicor Dare, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is greying and his face has many wrinkles. This silver eyed northerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Nicor hails from a village terrorized by dire rats. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: To protect his home; and someone believes him a fraud
Bonds: Poor, Job, Family, Enemies, Guardian. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Giant, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Simple lock.
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