Gadreel Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She is portly but not overly obese. Her hair is chestnut, silky, and of moderate length. Her eyes, though not visible through her cowl, are red.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Barrister and found it very stressful. She tends to her Barrister job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and to be a body guard again
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Druidic, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1200 gp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (50 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.
Trey Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely yellow suit with grey socks and a vest with buckled shoes. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After months of barely getting by, Trey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Many giants want him driven away; and a deep hatred of giants
Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record, Enemies. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Terran, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Masterwork Light wooden shield. 1 Half-Plate.
Zâthra Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear white tank tops with red pants, and is pretty ugly. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Zâthra embodies much of what other species detest in the Half-Orcs. He is harsh and unforgiving.
History: Zâthra was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently the stress of being a Herbalist has made it difficult for him to sleep.
Motivation: Regain custody of his son; and wants to open a new tavern
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job, Family. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 3000 sp.
Sybil Brent, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. Her blonde hair has been sun bleached extensively. She has gleaming, smiling gray eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Sybil grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Human conditions. She has dedicated herself to building a better village for her children.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her old friends
Flaws: Impulsive, Racist. Bonds: Attractive, Adventurer, Family. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 600 sp. 1 Bullseye lantern.
Azza Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black costume with the symbols of magic on her torso. She wears her brown hair up. Her thin eyebrows rest above her beady black eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She plays an instrument quite well.
History: She was born at the edge of vast desert. She has had some formal poetry training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a crown-heir and was forced into it by her family
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (800 gp). Zircon (30 gp). Star rose quartz (30 gp). Violet garnet (800 gp). 1 Minor magic item.
Oppah Offund, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is silver and very short. Her ears are large.
Personality: Aggressive, abrasive, and angry, Oppah embodies much of what other species detest in the Gnomes. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born a particularly ugly child, much to the horror of her parents. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She was always very intelligent and has formed a secret society of specialists.
Motivation: She is unsatisfied with her job; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Debt. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Rieta Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. Her eyes are black and catlike.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the south to a Shipwright, Rieta learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Shipwright like her mother before her.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Opinionated. Flaws: Antagonistic, Depressed. Bonds: Rich, Job, Mentor. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
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