Norûk Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with deerstalker hat. His brown hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: Norûk is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Rich. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 13)
Armor Class 10
Hit Points 51 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 1000 gp. Golden pearl (80 gp). Silver pearl (80 gp). Smoky quartz (50 gp). Fire opal (1100 gp). Amethyst (80 gp). Golden yellow topaz (1300 gp). Tiger eye turquoise (11 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.
Kithri Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears baggy red pantaloons and a pastel scarf. With bright red hair. Her fierce blue eyes like to dwell on things.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of brigands once and for all.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and someone believes her a fraud
Ideals: Athletic, Justice, Artistic. Bonds: Enemies, Adventurer. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Aerdeth Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.
History: The child of a Painter, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. A gifted student he started as a Painter, but he got bored and became a Glassblower. He has drifted from career to career and currently works as a Glassblower.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Religious, Nature, Job. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 6 (-2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6
Possessions: 200 gp.
Margery Davenport, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey costume with the symbols of death on her torso. Her chestnut hair is kept up in a ponytail inside a Stetson hat. She is very pretty but has cold, dead eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Animals are drawn to her, and she is able to talk to them.
History: Margery lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father
Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Nature. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Moss agate (16 gp).
Yurgunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple brown line shooting up and back down. She has a slight overbite and is overall scrawny. She has a very tight haircut. She is very pretty but has cold, dead eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She enjoys reading and quiet.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Yurgunn has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 16 (+3) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 180 gp. Brass mug with jade inlays (400 gp).
Kansif Ryland, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants. Her skin is fair and her fingers are delicate and long. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her hazel eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Gardener who has hired her part-time. She is a great chef.
History: She was born at the edge of vast island. Her mother took her hunting and taught her how to get in the mind of other creatures. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: She has a crush on the local Ploughman; and wants to open a new tavern
Ideals: Gifted. Bonds: Has a crush, Nature, Job, Rich. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1000 sp.
Dalgal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He typically wears grey cloth garments or leather armor. His hair is blonde and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Ideals: Logical. Bonds: Attractive, Guardian, Military. Occupation: Stylist
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. Deep blue spinel (200 gp). Violet garnet (200 gp). 1 Masterwork Common Melee.
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