Valanthe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and pastel handkerchief worn on her left side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her black hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Valanthe was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Valanthe's mother didn't care for her much, and the feeling was mutual. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a servant and was forced into it by her family
Ideals: Artistic. Flaws: Insane, Antagonistic, Disease. Bonds: Nature, Family. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Healer’s kit.
Wymar Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His white hair is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and wants to work out more often
Ideals: Athletic, Joker, Persistence. Flaws: Ugly, Mundane. Occupation: Actor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp.
Hoshgrish Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple black robe with white stripes complete with hood. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise green. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Unemployed profession.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He struck the Barber job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (300 gp).
Donella Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. Her hair is brown, silky, and of moderate length. Her skin is flawless and her green eyes scan people very quickly.
Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.
History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. Malachite (6 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Iolite (60 gp). 1 Good lock.
Jocelyn Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He wears a colorful flower in his white hair. He has several tiny jet earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered
History: Jocelyn was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 79 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
Possessions: 3000 gp. Jade (130 gp). Black pearl (1300 gp). Citrine (20 gp). Golden yellow topaz (1300 gp). White pearl (130 gp). Chalcedony (20 gp). Malachite (7 gp). Silver pearl (130 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rohesia York, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Sellsword. Her auburn hair is kept up in a ponytail inside a broad hat. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She can speak with the recently deceased. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rohesia is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to her current location. She became a Sellsword soon after.
Motivation: To be a Locksmith again.
Ideals: Gifted, Justice. Bonds: Job, Rich, Immigrant. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp. Red garnet (110 gp). Azurite (5 gp).
Eldeth Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no hair. She wears large thick round spectacles.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Brown-green garnet (100 gp). Rock crystal (80 gp). Golden pearl (100 gp). 1 Breastplate.
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