Srorthen Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His crest, while still mostly green, has prominent grey streaks. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Srorthen was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Srorthen's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Srorthen and his spouse have recently divorced.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family.
Flaws: Depressed, Antagonistic. Bonds: Attractive, Family, Military. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp.
Jacoba Branson, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and black. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Mortician, who enjoyed hunting, Jacoba was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jacoba took refuge in the large cave and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp.
Baern Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling green eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Human people; and he wants revenge against dire rats
Ideals: Philantrophist. Flaws: Mundane, Racist. Bonds: Enemies, Mentor. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 9000 sp. Black star sapphire (700 gp). Moss agate (10 gp). Moss agate (10 gp). Golden yellow topaz (300 gp). Star ruby (700 gp). Blue sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Ningel, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His golden hair is matted, messy, and big. His brown unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A freak accident while working with his Stableman mother left him crippled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls; and many gnolls want him driven away
Flaws: Ugly, Disease, Impulsive. Bonds: Religious, Enemies. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Superior lock.
Caelynn Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears very tight pants and wife beaters, though occasionally she sports a tan coat. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy and tries to find solutions quickly.
History: Caelynn hails from a village terrorized by orcs. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Insane, Lazy. Bonds: Nature, Enemies, Criminal record. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp. 1 Half-Plate.
Bethrynna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With wild golden hair. Her eyes are blue.
Personality: She likes to make people angry or surprised. She invites people to come help in her community garden.
History: Born in the west to a Shipwright, Bethrynna learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She has since lost track of the people in her past.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and balancing her hectic life and new shipwright responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Family, Enemies. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Nalral Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear brown pants and tee shirts, marred by teas. His blonde hair is braided into rings. His eyes are likewise blue.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.
History: The child of a Sculptor, who enjoyed hunting, Nalral was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.
Motivation: He's looking for his big break.
Flaws: Ugly. Bonds: Criminal record, Adventurer, Nature, Immigrant. Occupation: Roofer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 69 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 5000 sp.
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