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NPC Generator

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Advanced [show]


Trym Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many tan ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. She has shaved her head bald. Her eyes are a pleasant hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy and tries to find solutions quickly.

History: Trym was born the youngest of three triplets. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has achieved small success as a Marshal.

Motivation: Retire the richest woman in the south; and wants to raise her children well

Ideals: Gifted, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Family, Job. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Trym Shadowquick, Female Halfling Adept 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Healer’s kit. 1 Small steel mirror.


Social Check DCs


Mary Alston, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, blue shirt, and tan tie, and carries shields. Her chestnut hair is kept up in a ponytail inside a broad hat. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of illithids once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Poor, Military. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Mary Alston, Female Human Expert 2
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 390 gp. Chrysoberyl (80 gp). White pearl (80 gp).


Social Check DCs


Mozikth Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy green suit. His long scarlet crest is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Optimist, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Mozikth Linxakasendalor, Male Dragonborn Fighter 6
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Smoky quartz (30 gp). Malachite (11 gp).


Social Check DCs


Leshanna Trowbridge, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears violet trousers with brown and pastel striped suspenders. She wears various colorful collared shirts. She wears her golden hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Leshanna embodies much of what other species detest in the Half-Elves. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels the way she acts is they only way to get by in the world; and she uses money and sex appeal to get what she needs

Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Leshanna Trowbridge, Female Half-Elf Cleric 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp.


Social Check DCs


Sweet In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is wearing a long, brown, dusty cloak. Her orange fur has been sun bleached extensively. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the south, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Joker, Logical. Bonds: Immigrant, Job, Rich. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Sweet In the Wind, Female Tabaxi Druid 3
Medium (4'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1600 sp. Brown-green garnet (110 gp). Black star sapphire (400 gp).


Social Check DCs


Alston Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His blonde hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with singing.

History: The child of a Dyer, who enjoyed hunting, Alston was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Joker, Artistic, Athletic. Bonds: Attractive, Nature. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Alston Albaratie, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Chain shirt. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Srorthen Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: A powerful wizard made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by drow. Srorthen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Mentor, Enemies, Criminal record. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Srorthen Ebynichtomonis, Male Dragonborn Fighter 8
Medium (6'1") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1400 gp. Rich purple corundum (400 gp). Moss agate (10 gp).


Social Check DCs

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