Barakas Vice, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His chestnut hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 28 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Anselm Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long auburn beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: To end his boredom.
Ideals: Gifted, Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 16 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 5 (-3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Halfling, Goblin
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 pp. White pearl (110 gp).
Habor Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Weaver does. He wears a Stetson hat to hide his balding. He has several tiny topaz earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Gardener profession.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is unsatisfied with his job
Flaws: Disease. Bonds: Job, Rich, Military, Criminal record. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 4 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp.
Trey Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his violet robe and has his whip always slung over his shoulder. His long auburn hair reaches down to his waist. He has gray eyes and a violet hat with a yellow feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Trey was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Expand his business; and sabotage a competitor
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Attractive, Job. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Shanairla Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She has shaved her head bald. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Server. She turns her eye from what people do, preferring to live and let live. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Shanairla was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Justice. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Server
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 13 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan, Aquan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1600 gp.
Wobbles Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He wears a colorful flower in his chestnut hair. His fierce gray eyes like to dwell on things.
Personality: Wobbles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Wobbles was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Ideals: Impeccable, Persistence. Bonds: Attractive, Enemies, Family. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 20 (+5) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. Coral (70 gp). 1 Minor magic item.
Williamina York, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple brown robe with black stripes complete with hood. She wears her white hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Williamina grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered singing. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Philantrophist, Artistic. Bonds: Adventurer, Debt. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Bloodstone (30 gp). Amethyst (110 gp). Jasper (30 gp). Lapis lazuli (7 gp). Blue sapphire (500 gp). Violet garnet (800 gp). Tourmaline (110 gp). Obsidian (7 gp). Amethyst (110 gp). Banded agate (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!