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NPC Generator

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Advanced [show]


Balam Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. His blue hair is heavily combed to the right. His eyes are red and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Balam reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is content; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Secretive, Mundane. Bonds: Military. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Balam Virtue, Male Tiefling Fighter 4
Medium (5'10") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peren Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Peren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Peren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Rich, Mentor, Adventurer. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Peren Kane, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Glûk Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his broad white hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Glûk is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Glûk Copeland, Male Half-Orc Bard 16
Medium (5'0") Half-Orc, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 124 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +6, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Goblin, Aquan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444332

Possessions: 8000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Corkitron Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian, Has a crush. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Corkitron Warmwater, Male Halfling Monk 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Merla Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is smooth and relatively long. She has several tiny jet earrings on each ear.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She misses her home and complains about the freezing weather, even in summer.

History: She is a Deep Scion in disguise. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Immigrant, Adventurer, Criminal record. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Merla Shadowquick, Female Halfling Expert 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)9 (-1) 10 (+0)16 (+3)
Skills Arcana +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His black hair is thinning but still full. His eyes are gray and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Criminal record. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Warryn Horcusporcus, Male Gnome Monk 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 20 (+5)14 (+2) 12 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azza Flight, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a yellow coat with white slacks. She carries a battered falchion and tarnished club as well. She wears a Stetson hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Azza took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants her loneliness to end

Ideals: Fighting, Gifted. Flaws: Addict, Disease. Bonds: Immigrant. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Azza Flight, Female Tiefling Aristocrat 9
Medium (5'6") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)17 (+3) 9 (-1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Celestial
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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