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NPC Generator

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Advanced [show]


Tervaround Reese, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her red hair is greasy and uncared for. She has several tiny amethyst earrings on each ear.

Personality: She will rave to anyone who will listen. Tervaround enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is greedy.

Flaws: Ugly, Insane, Hedonist. Bonds: Rich. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Tervaround Reese, Female Gnome Fighter 6
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 9
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)18 (+4) 10 (+0)15 (+2)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Giant, Celestial, Infernal
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Darlington, Female Human [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern woman wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is cut close to her head. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the south. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by orcs. Matilda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She loathes her own lifestyle; and someone believes her a fraud

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Immigrant, Enemies. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Matilda Darlington, Female Human Warrior 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ghâm Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He keeps his brown hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Ghâm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was always a brilliant, if unscrupulous mind. Through the years after Ghâm was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ghâm's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Family. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Ghâm Sharps, Male Half-Orc Wizard 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1100 sp.


Social Check DCs


Trey Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly silver, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Engraver, who enjoyed hunting, Trey was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a engraver again

Flaws: Shy. Bonds: Attractive, Job, Nature, Religious. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Franklin, Male Half-Elf Sorcerer 14
Medium (5'8") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 20 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Infernal, Gnome, Ignan
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Astar Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his chestnut hair in a flapper bob. His gold eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Astar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Dyer. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Astar Wisdom, Male Tiefling Fighter 4
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt with thin blue vertical stripes and black pants. His red hair is heavily combed to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Taklinn hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Addict, Antagonistic. Bonds: Family, Enemies. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Wizard 6
Medium (4'5") Dwarf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 47 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 20 (+5)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 50 pp. Aquamarine (500 gp).


Social Check DCs


Antinua Othronus, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a nunchaku. She is bald on top and has large blonde tufts of hair around her ears. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Persistence. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Antinua Othronus, Female Elf Ranger 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs

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