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NPC Generator

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Advanced [show]


Nala Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear black pants and tee shirts. Her crest is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She feeds upon the attention of others.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: Wants a kiss; and she's looking for her big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Has a crush. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Nala Dhyrktelonis, Female Dragonborn Fighter 4
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 15000 sp. Aquamarine (800 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Ekk Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'5" and likes to wear white tank tops with blue skirt. Her left hand appears badly burned and disfigured. Her white hair is still thick. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Ekk grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Nature. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Ekk Beitz, Female Half-Orc Commoner 10
Medium (6'5") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chenna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light white in addition to tight pants. Her brown hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She is irascible and easily irritated. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: The child of western immigrants she idolized her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent father.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family. Occupation: Engraver

Voice: German accent

Attributes [hide]

Chenna Strongbones, Female Halfling Expert 7
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 16
Hit Points 48 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)10 (+0) 14 (+2)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 40 pp. Red garnet (70 gp).


Social Check DCs


Ekk Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a tan coat with pastel slacks. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has slicked back auburn hair. She wears a mask on her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Ekk was born the youngest of three triplets. Her first spouse was a Shipwright, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the north, certain she would find work there.

Motivation: Further expansion of business; and to be a shipwright again

Ideals: Gifted. Bonds: Slave, Family, Immigrant, Job. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Ekk Kendal, Female Half-Orc Commoner 5
Medium (5'9") Half-Orc, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 17 (+3)10 (+0) 3 (-4)11 (+0)
Skills Athletics +7, Deception +3
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Fighting, Athletic, Optimist. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Ernest Eastoft, Male Human Rogue 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 17000 cp. 1 Simple lock. 1 Good lock.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large pastel mantle and cape that has been intricately interwoven into his red robe. His red fur is matted, messy, and big. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Three Grass, Male Tabaxi Barbarian 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 99 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills History +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Infernal, Auran, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: Jet (90 gp). Chrysoberyl (90 gp). Star ruby (1600 gp). Deep blue spinel (1400 gp). Peridot (20 gp). Carnelian (20 gp). Sardonyx (20 gp). Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear green tank tops with red pants, and is pretty ugly. His hair, while still mostly brown, has prominent grey streaks. His eyes are red and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Bathin isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Bathin Nowhere, Male Tiefling Monk 11
Medium (5'7") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 96 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1000 gp. Black velvet mask with numerous citrines (40 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp).


Social Check DCs

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