Andram Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His white hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 16)
Armor Class 8
Hit Points 84 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
Possessions: 900 pp. Deep blue spinel (1200 gp). Violet garnet (1200 gp). Eye agate (14 gp). Tiger eye turquoise (14 gp). Sard (30 gp). Jet (80 gp). Black pearl (1200 gp). Jasper (30 gp). Azurite (14 gp). Obsidian (14 gp). Amber (80 gp). Peridot (30 gp). Moss agate (14 gp).
Gerbo Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a blue tunic with green highlights, and long white pants that bunch up around his shoes. He has styled his auburn hair well, parting it to the right. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.
History: His mother raised him in a mountain cabin. After coming to the age of reason, Gerbo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.
Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Addict. Bonds: Religious, Nature, Enemies. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Carrie Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair, while still mostly black, has prominent grey streaks. His eyes are amber and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Carrie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Religious, Enemies. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 250 pp. Blue quartz (13 gp). White pearl (70 gp). Blue quartz (13 gp). Amethyst (70 gp). Blue quartz (13 gp). Obsidian (13 gp). 1 Minor magic item.
Bagga Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears black trousers with blue and pastel striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 18th year, his parents were killed by a orcs raid, leaving Bagga alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Bagga was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 86 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). A delicate silver chain set with a tourmaline (30 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Harbek Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Priest mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Mozfel Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple black robe with grey stripes complete with hood. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Donaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He has styled his white crest well, parting it to the right. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.
History: The child of a Mason, who enjoyed hunting, Donaar was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He became a Cartwright soon after.
Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job
Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 3 Tanglefoot bags.
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