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NPC Generator

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Advanced [show]


Krakhorn Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His blonde hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Krakhorn was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Hedonist, Ugly. Bonds: Military. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Krakhorn Brady, Male Half-Orc Paladin 6
Medium (6'4") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. Zircon (30 gp). Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Merihim Respect, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is still thick. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a small toy that he constantly fidgets with.

History: Born in the north to a Navigator, Merihim learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Job. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Merihim Respect, Male Tiefling Cleric 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp.


Social Check DCs


Heskan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His green crest is thinning but still full. His eyes, though not visible through his cowl, are red.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. Heskan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Gifted, Logical. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Heskan Daardendrian, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp. Golden pearl (50 gp).


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a pastel vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop fur cut. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She has had some formal writing training, and achieved minor success. She was granted arcane powers by her dying brother.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Fragrant Timber, Female Tabaxi Bard 5
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Obsidian (16 gp). Obsidian (16 gp). Rhodochrosite (16 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Ortegar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying silver hair a little too much giving a sharp silver color. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Ortegar Honeypot, Male Halfling Monk 16
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 87 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 18 (+4)14 (+2)
Skills Deception +7, Performance +7
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 11000 gp. Coral (50 gp). Alexandrite (600 gp). Alexandrite (600 gp). Citrine (50 gp).


Social Check DCs


Burgell Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He has brown hair. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of orcs; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Burgell Munggen, Male Gnome Expert 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 7 (-2)13 (+1) 15 (+2)15 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Black pearl (200 gp).


Social Check DCs


Gerald Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Gerald was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Disciplined. Bonds: Rich, Adventurer, Family, Attractive. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Snowdon, Male Human Warrior 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1000 cp. Red garnet (70 gp).


Social Check DCs

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