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NPC Generator

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Advanced [show]


Joan Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a font of random trivia from the lore and stories she has discovered

History: She was born at the edge of vast forest. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk.

Ideals: Logical. Flaws: Terse. Bonds: Poor, Nature, Adventurer. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Joan Siannodel, Female Half-Elf Cleric 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp.


Social Check DCs


Medrash Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his black crest in a flapper bob. His red eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. When Medrash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Adventurer, Military. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Medrash Shestendeliath, Male Dragonborn Warlock 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp.


Social Check DCs


Fargas Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His blonde hair is still thick. His brown eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Fargas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Fargas hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Fargas Whispermouse, Male Halfling Rogue 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Insight +6, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 50000 cp. Moss agate (6 gp). Amethyst (160 gp). 2 Alchemist’s fire.


Social Check DCs


Baggi Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is white and curly. She wears an eyepatch.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Baggi lived on a farm with her father, near the main road leading to a nearby town. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Baggi Clapham, Female Half-Orc Bard 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 sp. Deep blue spinel (1200 gp). Blue quartz (10 gp). Obsidian (10 gp). Carnelian (60 gp).


Social Check DCs


Burgell Nackle, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this western man likes to wear ponchos typically of a light tan in addition to tight pants. He has a long black beard with little hanging trinkets. He has a dull look in his violet eyes.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: Burgell was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Family, Rich, Job. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Burgell Nackle, Male Gnome Cleric 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Athletics -2, History +6
Senses Passive Perception 10
Languages Common, Gnome, Auran, Dwarven, Infernal, Terran
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andram Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and sports empty pouches on his belt. He has wavy red hair. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Andram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a brothel owner, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military, Mentor. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Andram Clandestine, Male Tiefling Rogue 4
Medium (6'7") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 8 (-1)17 (+3)
Skills Investigation +6, Performance +5
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. Red garnet (80 gp). Amber (80 gp). Lapis lazuli (9 gp). Azurite (9 gp).


Social Check DCs


Krimmon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Krimmon Hilltopple, Male Halfling Paladin 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)6 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs

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