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NPC Generator

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Advanced [show]


Elizabeth Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. She wears her golden hair up. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is frequently practicing swordplay.

History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A strong sense of loyalty to Tabaxi people; and she wants nothing more than to rejoin the army

Flaws: Racist. Bonds: Poor, Attractive, Military, Nature, Adventurer. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Elizabeth Galanodel, Female Half-Elf Adept 9
Medium (5'9") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 19 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)10 (+0) 11 (+0)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 160 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Dworic Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He keeps his long auburn hair kept up in a rat tail. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Dworic hails from a village terrorized by goblins. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Rich, Enemies. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Dworic Goldfinder, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Cressel Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black painted combat armor at almost all times. He has styled his red hair well, parting it to the left. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Mentor. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Cressel Guilt, Male Tiefling Adept 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Infernal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. Blue-white diamond (3000 gp).


Social Check DCs


William Marleigh, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is typically in his Cook uniform. His skin is also unnaturally pale. His black hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Job, Slave. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

William Marleigh, Male Human Rogue 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 79 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +5, History +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Power, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are white.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Job. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Mormo Power, Male Tiefling Paladin 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 29 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 6 (-2)12 (+1) 17 (+3)18 (+4)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 180 pp.


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He sports a flattop crest cut. His half smiles and gold eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and many goblins want him driven away

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Adept 13
Medium (6'5") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 88 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Carnelian (20 gp). Blue quartz (15 gp). Alexandrite (900 gp). Emerald (400 gp). Chrysoberyl (130 gp). 1 Medium magic item.


Social Check DCs


Horza Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has styled his black hair well, parting it to the right. His blue eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: In love, Military, Criminal record, Family. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Horza Carlisle, Male Half-Orc Rogue 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 11 (+0)5 (-3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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