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NPC Generator

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Advanced [show]


Shanairla Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a yellow armored body suit, with a simple tan line shooting up and back down. She has a hunchback. Her auburn hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She acts crazy and hedonistic. She is used to getting what she wants. In part because she is a meticulous planner.

History: Shanairla hails from a village terrorized by orcs. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by orcs. Shanairla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: A deep hatred of orcs.

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Shanairla Blum, Female Half-Elf Commoner 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 13 (+1)6 (-2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Wiggan Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple red robe with grey stripes complete with hood. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of western immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Adventurer, Immigrant, Criminal record, Family. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Wiggan Greenleaf, Male Halfling Aristocrat 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 11 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)18 (+4) 11 (+0)7 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Ignan, Abyssal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Peter Oakley, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and sports empty pouches on his belt. His silver hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He has achieved small success as a Scribe.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Job, Criminal record. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Peter Oakley, Male Human Wizard 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)4 (-3) 15 (+2)11 (+0)
Skills Arcana -1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Chain shirt. 1 Breastplate. 1 Banded mail.


Social Check DCs


Blendaeth Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she is dressed in earthy colors with a black and tan handkerchief worn on her right side. Her copper crest has been sun bleached extensively. Her eyes, though not visible through her cowl, are gold.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the west to a Merchant, Blendaeth learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their son. She worked as a Merchant, and she later adopted a second son.

Motivation: She has a crush on the local Hunter; and to be a hunter again

Ideals: Impeccable, Entrepeneur. Bonds: Job, Family, Has a crush. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Blendaeth Pfaphnyrennish, Female Dragonborn Aristocrat 5
Medium (6'7") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Kendal, Female Human [Permalink]

Personal [hide]

Description: An older woman who dresses well, typically a more casual-formal manner, she is not a threatening figure. She wears a wide-brimmed hat to cover her moderate length black hair. Her amber eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Vicky Kendal, Female Human Wizard 4
Medium (4'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Old masterpiece painting (500 gp). 1 Minor magic item.


Social Check DCs


Mary Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a yellow costume with the symbols of death on her torso. Her silver hair is still thick. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Religious. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Galanodel, Female Half-Elf Cleric 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Deep blue spinel (1100 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp).


Social Check DCs


Elama Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in the east her family was never financially stable. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Elama took refuge in the ruined castle and found the beat up shortspear and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Poor, Nature. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Elama Holland, Female Half-Elf Wizard 10
Medium (5'8") Half-Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills Insight +6, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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