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NPC Generator

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Advanced [show]


Shag Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair is white and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Laborer business at a young age. Brilliant and gifted he never wanted to apply himself. He has worked as a Laborer like his mother before him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Shag Barney, Male Half-Orc Warrior 2
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)7 (-2) 9 (-1)10 (+0)
Skills Intimidation +2, Nature +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trynnicus Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean black cloak covering his clean studded leather. His long copper crest is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the west. Through the years after Trynnicus was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Trynnicus's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Insomniac, Terse, Antagonistic. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trynnicus Imbixtellrhyst, Male Dragonborn Warrior 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Chem Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered shield and tarnished sickle as well. His hair is black, silky, and of moderate length. His red eyes peer out from beneath his small black hat.

Personality: Calm and collected, he is a well trained Courier. He is a great chef.

History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Poor. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Chem Destiny, Male Tiefling Wizard 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 9 (-1)18 (+4)
Skills Performance +7, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan, Celestial, Giant
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: Fire opal pendant on a fine gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ruloth Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her gold crest is heavily combed to the left. Her gold eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She got into the Navigator business at a young age. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She struck the Navigator job and began her own company from there.

Motivation: She is unsatisfied with her job; and further expansion of business

Bonds: Attractive, Enemies, Job, Debt. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Ruloth Lhamboldennish, Female Dragonborn Rogue 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Peter Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in a clean yellow cloak covering his clean studded leather. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Logical. Flaws: Ugly, Shy. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Xiloscient, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Star ruby (900 gp).


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop fur cut. His hazel eyes peer out from beneath his small brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Flaws: PTSD. Bonds: Rich, Job, Religious, Adventurer. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Pelt In the Wind, Male Tabaxi Commoner 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 13 (+1)20 (+5)
Skills Athletics +5, Intimidation +9
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +9

Possessions: 80 pp. Blue quartz (7 gp). Black pearl (1200 gp).


Social Check DCs


Morkral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown cloak and cross-gartered black stockings. His black hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Spy, Morkral learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Job, Immigrant. Occupation: Spy

Voice: Whispers

Attributes [hide]

Morkral Graybeard, Male Dwarf Paladin 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 75 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Performance +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Smoky quartz (40 gp). Violet garnet (900 gp). Zircon (40 gp). Coral (100 gp). Moss agate (5 gp). Bloodstone (40 gp). Bloodstone (40 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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