Fargas TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear white tank tops with black pants. He wears his auburn hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.
Personality: Fargas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Extrovert, Gifted, Optimist. Flaws: Racist. Bonds: Rich. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal, Elven, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 10000 sp. Brown-green garnet (80 gp). Eye agate (9 gp). Banded agate (9 gp). Amber (80 gp).
Tharivol Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tharivol fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and someone believes him a fraud
Ideals: Fighting, Optimist, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 88 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 1200 pp. Moonstone (30 gp). Sardonyx (30 gp). Citrine (30 gp). Rhodochrosite (12 gp). Alexandrite (1400 gp). Emerald (1200 gp). Alexandrite (1400 gp). Jade (60 gp). Tiger eye turquoise (12 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). 1 Medium magic item.
Pikar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a white cloak and cross-gartered grey stockings. He has a long white beard with little hanging trinkets. His hazel eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a plains tribe. After coming to the age of reason, Pikar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a spice merchant and was forced into it by his family
Ideals: Gifted. Flaws: Shy. Bonds: Family, Nature, Religious. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 60000 cp.
Bathin Failure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others.
Ideals: Fighting, Passionate, Entrepeneur. Flaws: Fearful. Bonds: Slave. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1400 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright green suits and hats. His hair is blue and curly. His red eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Animal Trainer, his mother struggled to pay the bills. Zephan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Bonds: Poor, Adventurer, Job. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 43 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Elven, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (700 gp). 1 Minor magic item.
Shax Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her glaive. She has a moderate pudge and is not very fit. Her dark red hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Shax was born the youngest of three triplets. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Meet up once more with her childhood friend.
Ideals: Optimist, Gifted. Bonds: Adventurer, Family. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp.
Jo Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large white jacket, and carries morningstars. Her white hair is cut jaggedly and amateurishly. Her eyes are gray and beady.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Animals are drawn to her, and she is able to talk to them.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 72 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 4d4-3, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
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