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NPC Generator

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Advanced [show]


Tricking Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman has a large pastel mantle and cape that has been intricately interwoven into her white robe. Her yellow fur is lengthy and is close to two feet long. Her eyes are yellow and catlike.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the south her family was never financially stable. A freak accident while working with her Seamstress mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally

Flaws: Greedy, Antagonistic, Disease. Bonds: Poor, Mentor. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Tricking Of Clay, Female Tabaxi Ranger 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His golden hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Bhevek and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Military, Religious. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Bhevek Warmwater, Male Halfling Rogue 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Mardnab Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in an above average manner. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born several months after her mother was called into army service. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Expand her business; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Military, Family. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Mardnab Pilwicken, Female Gnome Rogue 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Baggi Eastoft, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She keeps her long auburn hair kept up in a rat tail. Her hazel eyes peer out from beneath her top black hat.

Personality: She will rave to anyone who will listen. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Baggi lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Crown-heir and found it very stressful. She has achieved small success as a Crown-heir.

Motivation: To be a Knight again; and wants to raise her children well

Flaws: Insane. Bonds: Has a crush, Adventurer, Family, Job. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Baggi Eastoft, Female Half-Orc Cleric 7
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1000 sp. Black pearl (800 gp). Jet (150 gp). Fire opal (1400 gp). Star ruby (1400 gp).


Social Check DCs


Jane Lindsey, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. Her auburn hair is greasy and uncared for. Her gray eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. A freak accident while working with her Tanner mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and revenge

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Jane Lindsey, Female Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 16 (+3)14 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Average lock.


Social Check DCs


Hadwisa Carlyle, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants, and carries monstrous two handed axes. She keeps her long golden hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Hadwisa is depressed about a lot of things. She tends to be a nihilist. She has a minor phobia of water and hates getting wet.

History: She comes from a rich northern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Rich, Job. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Hadwisa Carlyle, Female Human Paladin 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Marigold Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a white and black handkerchief worn on her left side. Her brown hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot resist a sob story and will often dote over anyone who has one.

History: A powerful brothel owner made her what she is. A gifted student she started as a Crown-heir, but she got bored and became a Locksmith. She then took over the family business and is one of the better Locksmith for hire.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Philantrophist. Flaws: Sensitive, Mundane. Bonds: Attractive, Mentor, Job. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Marigold Reedfellow, Female Halfling Rogue 8
Small (2'9") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 32 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Alexandrite (1600 gp). Chrysoberyl (120 gp).


Social Check DCs

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